Character Mod Skill Name Before After
Fury Guardian   Burst Wolf Focus energy on the Destroyer
and smash it.
Successful attack will transfer
you and
2 nearby party members'
debuffs to all
attacked enemies.


[Dungeon]
Cannon Hit (Physical): 454%
Shockwave (Physical): 1631%
Debuffs Transfer Count: 4

[PvP]
Cannon Hit (Physical): 108%
Shockwave (Physical): 388%
Debuffs Transfer Count: 4
Transfer debuff effect is removed.
Focus energy on the Destroyer
and smash it.

[Dungeon]
Cannon Hit (Physical): 454%
Shockwave (Physical): 1631%

[PvP]
Cannon Hit (Physical): 108%
Shockwave (Physical): 388%
Fury Guardian   [Enhanced] Burst Wolf Final Enhanced Skill
 - No matter the distance,
transfer the
2 nearby members' debuff
to the attacked enemy
Transfer debuff effect is removed,
Stun upon hit effect is added.

Final Enhanced Skill
- Upon hitting, inflict [Stun]
status effect to the target for 2 sec.
Fury Guardian   Lunatic Fury   Traits have changed.
Critical / Heavy

Skill is renewed.
Iron Paladin   Strong Will Level 4

[Dungeon]
Max MP Increase: 100
Physical Attack Power
Increase: 15%
Critical Increase: 10%
Maximize Increase: 10%

[PvP]
Max MP Increase: 100
Physical Attack Power
Increase: 7.5%
Critical Increase: 10%
Maximize Increase: 10%
Level 4

[Dungeon]
Max MP Increase: 100
Physical Attack Power Increase: 15%
Critical Increase: 15%
Maximize Increase: 15%

[PvP]
Max MP Increase: 100
Physical Attack Power Increase: 7.5%
Critical Increase: 15%
Maximize Increase: 15%
Comet Crusader O [Mod] Land Demolisher - Earthquake Use the Destroyer to
release a chain
blast that cause an explosion.
Chain explosions will remain
in the initial cast location.
Additional attack for
command attacks
that involves swinging
the cannon or
slamming it on the ground.
Additional attack ignores
the defense and guard of the enemy.


Cannonball Consumption
- Uses 3 Cannonballs

[Dungeon]
Smash (Physical): 806%
Explosion (Physical): 4020%
Chain Explosion (Physical):
97% Multi Hit

Additional Buff Hit
(Physical): 315%
Buff Duration: 30 sec.
Additional Buff Hit
Defense Ignore: 100%

[PvP]
Smash (Physical): 215%
Explosion (Physical): 1069%
Chain Explosion (Physical):
25% Multi Hit

Additional Buff Hit
(Physical): 84%
Buff Duration: 30 sec.
Additional Buff Hit
Defense Ignore: 25%
The buff that creates additional
attack after casting skill is
removed,
and critical damage increase
buff is added.

Use the Destroyer to release a
chain blast that cause an explosion.
Chain explosions will remain
in the initial cast location.
Afterwards, critical damage
is increased for set duration.

Cannonball Consumption
- Uses 3 Cannonballs

[Dungeon]
Smash (Physical): 806%
Explosion (Physical): 4020%
Chain Explosion (Physical):
97% Multi Hit

Critical Damage Increase: 15%
Buff Duration: 30 sec.

[PvP]
Smash (Physical): 215%
Explosion (Physical): 1069%
Chain Explosion (Physical):
25% Multi Hit

Critical Damage Increase: 7.5%
Buff Duration: 30 sec.
Shooting Guardian   Remodel Magazine Level 4

[Dungeon]
Magical Attack Power
Increase: 13%

Max MP Increase: 100
Maximum Cannonball
Reload: +6
Cannonball reload
has a 30%
chance to reload 1
extra cannonball.

[PvP]
Magical Attack Power
Increase: 5.2%

Max MP Increase: 100
Maximum Cannonball
Reload: +6
Cannonball reload
has a 30%
chance to reload
1 extra cannonball.
Level 4

[Dungeon]
Magical Attack
Power Increase: 15%

Max MP Increase: 100
Maximum Cannonball Reload: +6
Cannonball reload has a 30%
chance to reload 1 extra cannonball.

[PvP]
Magical Attack Power Increase: 6%
Max MP Increase: 100
Maximum Cannonball Reload: +6
Cannonball reload has a 30%
chance to reload 1 extra cannonball.
Shooting Guardian  Sharpshooter Syndrome Emit an Sharpshooter Aura that
damages nearby enemies and
grants yourself 'Sharpshooter
Vision' buff.
The skill is changed to also grant
the 'Sharpshooter Vision'
buff to nearby allies.


Emit an Sharpshooter Aura
that damages nearby enemies and 
grants 'Sharpshooter Vision'
buff to allies.
Deadly Chaser  Intense Showtime Level 4

[Dungeon]
Skill MP Consumption when
awakened Decreased by 40%
Skill Cooldown time when
awakened Decreased by 50%


[PvP]
Skill MP Consumption when
awakened Decreased by 12%
Skill Cooldown time when
awakened Decreased by 20%
Level 4

[Dungeon]
Skill MP Consumption
when awakened Decreased by 40%
Skill Cooldown time
when awakened Decreased by 35%


[PvP]
Skill MP Consumption when
awakened Decreased by 12%
Skill Cooldown time when
awakened Decreased by 14%
Deadly Chaser  Burning Punisher   Traits have changed.
Critical / Heavy

Skill is renewed.
Deadly Chaser  Gas Piston System Level 4

Automatically reload cannonballs
when you use ammo
and increases critical rate.

[Dungeon]
Critical Stat Increase: 15%
Chance of Automatic Reload: 60%
(Automatic Reload will only
happen 1 time even when
using multiple cannon balls)

[PvP]
Critical Stat Increase: 15%
Chance of Automatic Reload: 60%
(Automatic Reload will
only happen
1 time even when using
multiple cannon balls)
Maximize stat increase
effect is added.


Level 4

Critical and Maximize stat
is increased.
Automatically reload
cannonballs when you use ammo.

[Dungeon]
Critical Stat Increase: 15%
Maximize Stat Increase: 15%
Chance of Automatic Reload: 60%
(Automatic Reload will only happen
1 time even when
using multiple cannon balls)

[PvP]
Critical Stat Increase: 15%
Maximize Stat Increase: 15%
Chance of Automatic Reload: 60%
(Automatic Reload will only
happen 1 time even when using
multiple cannon balls)
Fatal Phantom O [Mod] Sharpshooter Syndrome Emit an Sharpshooter Aura that
damages nearby enemies and
grants yourself 'Sharpshooter Vision' buff.


[Dungeon]
Energy Release (Magical):
561% Multi Hit
Sharpshooter
- Magical Attack Power
Increase: 20%
 - Critical Stat Increase: 20%
- Chance of Headshot
Activation: 15%
- Duration: 30 sec.

[PvP]
Energy Release (Magical):
80% Multi Hit
Sharpshooter
- Magical Attack Power
Increase: 10%
 - Critical Stat Increase: 20%
- Chance of Headshot
Activation: 15%
- Duration: 30 sec.
The skill is changed to also grant
the 'Sharpshooter Vision'
buff to nearby allies.

Emit an Sharpshooter Aura that
damages nearby enemies and
grants 'Sharpshooter Vision'
buff to allies.

[Dungeon]
Energy Release (Magical):
561% Multi Hit
Sharpshooter
- Magical Attack Power Increase:
20%
 - Critical Stat Increase: 10%
- Chance of Headshot Activation:
15%
- Duration: 30 sec.

[PvP]
Energy Release (Magical):
80% Multi Hit
Sharpshooter
- Magical Attack Power Increase: 10%
 - Critical Stat Increase: 10%
- Chance of Headshot Activation: 15%
- Duration: 30 sec.
Fatal Phantom O [Mod] Artillery Strike - Quantum Ballista   Bombs will explode on
the aimed enemies' location.
Fatal Phantom   Phantom Shooter Silver Shooter Skills:
Head Shot,
Dual Buster, Deadly Shot,
Trick Shot, Bullet Blitz,
Shooting Bind,
Stun Shot, Burning Punisher
Cannon Ball Skills: Scare Chase,
Aiming Shot, Rumble Shot,
Shooting Star, Heavy
Railgun, Rapid Cannon, Comet Crasher,
Exciting Crash

[Dungeon]
[Phantom's Mark, Hunter's Mark] Duration: 7 sec.
Silver Shooter and
Cannonball Skill Damage Increase against
enemies with
[Phantom's Mark]: 30%


[Prepared Hunter]
Awakening Charge Increase 40%
Berserk Chance when awakening Increase 20%
Debuff Immunity
Buff Duration: 8 sec.

[PvP]
[Phantom's Mark, Hunter's Mark] Duration: 7 sec.
Silver Shooter and Cannonball Skill Damage Increase against enemies with [Phantom's Mark]: 7.5%

[Prepared Hunter]
Awakening Charge Increase 40%
Berserk Chance when awakening Increase 20%
Debuff Immunity
Buff Duration: 8 sec.
Silver Shooter Skills: Head Shot,
Dual Buster, Deadly Shot, Trick Shot,
Bullet Blitz, Shooting Bind,
Stun Shot, Burning Punisher
Cannon Ball Skills: Scare Chase,
Aiming Shot, Rumble Shot, Shooting
Star, Heavy Railgun, Rapid Cannon,
Comet Crasher, Exciting Crash

[Dungeon]
[Phantom's Mark, Hunter's Mark]
Duration: 7 sec.
Silver Shooter and Cannonball
Skill Damage Increase against
enemies with [Phantom's Mark]: 12%


[Prepared Hunter]
Awakening Charge Increase 40%
Berserk Chance when awakening Increase 20%
Debuff Immunity
Buff Duration: 8 sec.

[PvP]
[Phantom's Mark, Hunter's Mark]
Duration: 7 sec.
Silver Shooter and Cannonball
Skill Damage Increase against
enemies with [Phantom's Mark]: 6%


[Prepared Hunter]
Awakening Charge Increase 40%
Berserk Chance when awakening Increase 20%
Debuff Immunity
Buff Duration: 8 sec.
Shelling Guardian   Modified Warhead Level 4

[Dungeon]
Magical Attack Power Increase: 12%
Max MP Increase: 100

Cannonball Enhancement
- Attack Power Increase: 17%
- Knockdown Rate Decrease: -1

[PvP]
Magical Attack Power
Increase: 4.8%

Max MP Increase: 100

Cannonball Enhancement
 - Attack Power Increase: 8.5%
- Knockdown Rate Decrease: -1
Level 4

[Dungeon]
Magical Attack Power Increase: 15%
Max MP Increase: 100

Cannonball Enhancement
 - Attack Power Increase: 23%
- Knockdown Rate Decrease: -1

[PvP]
Magical Attack Power Increase: 6%
Max MP Increase: 100

Cannonball Enhancement
 - Attack Power Increase: 11.5%
- Knockdown Rate Decrease: -1
Tactical Trooper   Artillery Strike - Missile Shower   Traits have changed.
Critical / Heavy
Tactical Trooper   Tactical Field   Enhanced Cannonballs
charge speed is increased.
Tactical Trooper   Reaction Gloves Level 4

Reduces damage taken and
increase Magical Attack
Power while Awakened.

[Dungeon]
Magical Attack Power
Increase: 2% × Awakening Stage
Damage Reduction: 5% ×
Awakening Stage

[PvP]
Magical Attack Power
Increase: 2% × Awakening Stage
Damage Reduction:
2.5% × Awakening Stage
Skill Cooldown Decrease effect
is added in Berserk mode.


Level 4

Reduces damage taken and
increase Magical Attack
Power while Awakened.
Skill cooldown is decreased
in Berserk Mode.
(Excludes Bond skill/Hyperactives)

[Dungeon]
Magical Attack Power Increase:
2% × Awakening Stage
Damage Reduction:
5% × Awakening Stage
Skill Cooldown Decrease
During Berserk Mode: 20%

[PvP]
Magical Attack Power Increase:
2% × Awakening Stage
Damage Reduction:
2.5% × Awakening Stage
Skill Cooldown Decrease
During Berserk Mode: 10%
Tactical Trooper   Cannoneer's Perseverance Level 4

Awakening Duration and
Maximize Stat increase.
Counterattacks from Heavy
Stance will reload
cannonballs,
push enemies and
adds a chance to go
into Siege
Shelling stance.

Awakening Duration
Increase: 30%
Maximize Increase: 18%

[Dungeon]
Shockwave (Physical):
171%
Cannonball Reload: 2
Siege Stance Chance: 95%

[PvP]
Shockwave (Physical): 68%
Cannonball Reload: 2
Siege Stance Chance: 95%
Critical stat increase effect is added.


Level 4

Awakening Duration, Critical stat
and Maximize Stat increase.
Counterattacks from Heavy
Stance will reload cannonballs,
push enemies and
adds a chance to go into
Siege Shelling stance.

Awakening Duration Increase: 30%
Critical Stat Increase: 15%
Maximize Stat Increase: 15%

[Dungeon]
Shockwave (Physical): 171%
Cannonball Reload: 2
Siege Stance Chance: 95%

[PvP]
Shockwave (Physical): 68%
Cannonball Reload: 2
Siege Stance Chance: 95%
Cor Guardian   Shine Chase [Dungeon]
Cannonball (Physical):
582% Multi Hit
Collection of Light
(Physical): 241% Multi Hit


[PvP]
Cannonball (Physical):
221% Multi Hit
Collection of Light
(Physical):
100% Multi Hit
[Dungeon]
Cannonball (Physical): 582% Multi Hit
Collection of Light (Physical):
168% Multi Hit


[PvP]
Cannonball (Physical): 221% Multi Hit
Collection of Light (Physical):
70% Multi Hit
Cor Guardian   Shine Prism [Dungeon]
Holy Light (Physical):
224% Multi Hit


[PvP]
Holy Light (Physical):
88% Multi Hit
The hit box is adjusted to hit the
target a set duration after the light appears.


[Dungeon]
Holy Light (Physical): 161% Multi Hit

[PvP]
Holy Light (Physical): 64% Multi Hit
Divine Phanes   Holy Declaration Deals damage to enemies within
the field while increasing allies'
Physical Attack Power and Max HP
for a set duration.


[Dungeon]
Holy Light (Physical): 2184%
Collection of Light
(Physical):
1849% Multi Hit
Physical Attack Power Increase:
10%
Max HP Increase: 20%
Duration: 12 sec.

[PvP]
Holy Light
(Physical): 701%
Collection of Light
(Physical):
334% Multi Hit
Physical Attack Power
Increase: 5%

Max HP Increase: 10%
Duration: 6 sec.
Physical Attack Power Increase effect is removed.


Deals damage to enemies within the field
while increasing allies' Max HP for a set duration.


[Dungeon]
Holy Light (Physical): 2184%
Collection of Light (Physical): 1849% Multi Hit
Max HP Increase: 20%
Duration: 12 sec.

[PvP]
Holy Light (Physical): 701%
Collection of Light (Physical): 334% Multi Hit
Max HP Increase: 10%
Duration: 6 sec.
Divine Phanes   Pioneer's Dignity [Dungeon]
Special Active Cooldown
Decrease: 2 sec.
Allies' All Skill Damage
Increase: 20%

Duration: 15 sec.

[PvP]
Special Active Cooldown
Decrease: 2 sec.
Allies' All Skill Damage
Increase: 10%

Duration: 15 sec.
[Dungeon]
Special Active Cooldown Decrease: 2 sec.
Allies' All Skill Damage Increase: 10%
Duration: 15 sec.

[PvP]
Special Active Cooldown Decrease: 2 sec.
Allies' All Skill Damage Increase: 5%
Duration: 15 sec.
Dius Aer O [Mod] Shine Prism [Dungeon]
Holy Light (Physical):
228% Multi Hit

[PvP]
Holy Light (Physical):
90% Multi Hit
[Dungeon]
Holy Light (Physical): 192% Multi Hit

[PvP]
Holy Light (Physical): 76% Multi Hit
Saber Knight   Knight's Destiny [Dungeon]
Physical Attack Power
Increase: 12%


Iron Body
- When Below 50% HP
- Defense/Reduced Damage: +10%
- All Resistance +55
Unbreakable Will
- When below 15% HP,
following debuffs last -100%
- Stun/Confusion/Fear/
Panic/Suppression/Aging/
Wound/ Darkness/
Speed Decrease/Haze/Bleed

[PvP]
Physical Attack Power Increase: 4.8%

Iron Body
- When Below 10% HP
- Defense/Reduced
Damage: +10%
- All Resistance +55
Unbreakable Will
- When below 15% HP,
following debuffs last -50%
- Stun/Confusion/Fear/Panic/
Suppression/Aging/Wound/
Darkness/Speed Decrease/Haze/Bleed
Level 4

[Dungeon]
Physical Attack Power Increase: 15%

Iron Body
- When Below 50% HP
- Defense/Reduced Damage: +10%
- All Resistance +55
Unbreakable Will
- When below 15% HP,
following debuffs last -100%
- Stun/Confusion/Fear/Panic/
Suppression/Aging/Wound/
Darkness/Speed Decrease/Haze/Bleed

[PvP]
Physical Attack Power Increase: 6%

Iron Body
- When Below 10% HP
- Defense/Reduced Damage: +10%
- All Resistance +55
Unbreakable Will
- When below 15% HP, following debuffs last -50%
- Stun/Confusion/Fear/Panic/
Suppression/Aging/Wound/
Darkness/Speed Decrease/Haze/Bleed
Grand Master   Sword of Victory   Skill casting speed is increased by approximately 50%.
Grand Master   X-Slash   Traits have changed.
Empowered / Critical
Grand Master   Divine Blade   Traits have changed.
Gigantic / Heavy
Grand Master   Giga Blast   Skill is renewed.
Empire Sword O [Mod] Provoke [Dungeon]
Basic Slash (Physical): 1081%
Provoke
- Attack Power Increase: 20%
- Additional Damage: 20%
- Duration: 10 sec.
Rage: Attack Power Increases and receive Additional Damage
- Attack Power Increase: 10%
- Additional Damage: 20%
- Duration: 6 sec.

[PvP]
Basic Slash (Physical): 244%
Provoke
- Attack Power Increase: 10%
- Additional Damage: 20%
- Duration: 5 sec.
Rage: Attack Power Increases and receive Additional Damage
- Attack Power Increase: 10%
- Additional Damage: 20%
- Duration: 6 sec.
[Dungeon]
Basic Slash (Physical): 1081%
Provoke
- Attack Power Increase: 20%
- Additional Damage: 10%
- Duration: 10 sec.
Rage: Attack Power Increases and
receive Additional Damage
- Attack Power Increase: 10%
- Additional Damage: 20%
- Duration: 6 sec.

[PvP]
Basic Slash (Physical): 244%
Provoke
- Attack Power Increase: 10%
- Additional Damage: 10%
- Duration: 5 sec.
Rage: Attack Power Increases and
receive Additional Damage
- Attack Power Increase: 10%
- Additional Damage: 20%
- Duration: 6 sec.
Empire Sword O [Mod] Juggernaut Buster   Skill is renewed.
Pyro Knight   Body of Fire [Dungeon]
Magical Attack Power Increase: 10%
Fire Resistance Increase: 150

[PvP]
Magical Attack Power Increase: 4%
Fire Resistance Increase: 150
Level 4

[Dungeon]
Magical Attack Power Increase: 15%
Fire Resistance Increase: 150

[PvP]
Magical Attack Power Increase: 6%
Fire Resistance Increase: 150
Blazing Heart   Flame Orb   Skill is renewed.

Traits have changed. 
Light / Critical 
Blazing Heart   [Enhanced] Flame Orb Final Enhanced Skill
 - Orb Max Duration
increased by 5 seconds
Final Enhanced Skill
- Damage increased by 1.2 times
Blazing Heart   Mistress of Inferno [Dungeon]
[Mistress of Inferno]
- Explosive Fist: Reduce Knockdown Rate by 1.5 per Flame Hit
- Sword Fire: Affected by Action Speed, ignores guard
- Avatar of Fire: Activation Damage Increased by 184% (Magical)
- Eternal Fire: Affected by Action Speed, ignores guard
- Pillar of Fire: 10% chance to burn the enemy upon successful hit
- Blazing Wing: Initial Hit will decrease the target's MP by 10
 - Flame Orb: [Flame Protection] buff applies when activating the orb at max size
- Fire Wall: Each hit decreases the target's MP by 2 and knockdown rate by 3

[PvP]
[Mistress of Inferno]
- Explosive Fist: Reduce Knockdown Rate by 1.5 per Flame Hit
- Sword Fire: Affected by Action Speed, ignores guard
- Avatar of Fire: Activation Damage Increased by 184% (Magical)
- Eternal Fire: Affected by Action Speed, ignores guard
- Pillar of Fire: 10% chance to burn the enemy upon successful hit
- Blazing Wing: Initial Hit will decrease the target's MP by 10
 - Flame Orb: [Flame Protection] buff applies when activating the orb at max size
- Fire Wall: Each hit decreases the target's MP by 2 and knockdown rate by 3
Flame Orb's Flame Protection
buff activation requirement is changed.

[Dungeon]
[Mistress of Inferno]
- Explosive Fist: Reduce Knockdown
Rate by 1.5 per Flame Hit
- Sword Fire: Affected by
Action Speed, ignores guard
- Avatar of Fire: Activation
Damage Increased by 184% (Magical)
- Eternal Fire: Affected by
Action Speed, ignores guard
- Pillar of Fire: 10% chance to
burn the enemy upon successful hit
- Blazing Wing: Initial Hit
will decrease the target's MP by 10
 - Flame Orb: [Flame Protection]
buff applied when using skill in Awakening

- Fire Wall: Each hit decreases
the target's MP by 2 and knockdown rate by 3
 - Ignis Crusher: When used
while receiving Gale effect,
the enemy hit will receive 12%
more damage from Magical Attack for 10 sec. 


[PvP]
[Mistress of Inferno]
- Explosive Fist: Reduce
Knockdown Rate by 1.5 per Flame Hit
- Sword Fire: Affected by Action Speed,
ignores guard
- Avatar of Fire: Activation
Damage Increased by 184% (Magical)
- Eternal Fire: Affected by
Action Speed, ignores guard
- Pillar of Fire: 10% chance to
burn the enemy upon successful hit
- Blazing Wing: Initial Hit will
decrease the target's MP by 10
 - Flame Orb: [Flame Protection]
buff applied when using
skill in Awakening

- Fire Wall: Each hit decreases
the target's MP by 2 and knockdown rate by 3
 - Ignis Crusher: When used while receiving
Gale effect, the enemy hit will
receive 6% more damage from Magical Attack for 10 sec. 
Blazing Heart   Eternal Fire   Traits have changed.
Heavy / Useful
Blazing Heart   Fire Stigma [Dungeon]
Fire Stigma
 - Magical Defense Decrease: 10%
- Max 5 Stacks
- Duration: 10 sec.
- Cooldown: 0.5 sec.
Flame Judgment: Successful hit with Command/Active/Special Active after 5 stacks Stigma.
- Damage (Magical): 550%
- Cooldown: 3 sec.

[PvP]
Fire Stigma
 - Magical Defense Decrease: 5%
- Max 5 Stacks
- Duration: 10 sec.
- Cooldown: 0.5 sec.
Flame Judgment: Successful hit with Command/Active/Special Active after 5 stacks Stigma.
- Damage (Magical): 275%
- Cooldown: 7 sec.
Level 4

[Dungeon]
Fire Stigma
 - Magical Defense Decrease: 6%
- Max 5 Stacks
- Duration: 10 sec.
- Cooldown: 0.5 sec.
Flame Judgment: Successful hit with
Command/Active/Special Active after 5 stacks Stigma.
- Damage (Magical): 550%
- Cooldown: 3 sec.

[PvP]
Fire Stigma
 - Magical Defense Decrease: 3%
- Max 5 Stacks
- Duration: 10 sec.
- Cooldown: 0.5 sec.
Flame Judgment: Successful hit with
Command/Active/Special Active after 5 stacks Stigma.
- Damage (Magical): 275%
- Cooldown: 7 sec.
Flame Lord O [Mod] Eternal Fire   Skill is renewed.
Crimson Avenger   Condemnation Burning with vengeance, increase Physical Attack Power and enter super armor state with increased maximize.

[Dungeon]
Physical Attack Power Increase: 10%
Increase Maximize during Super Armor: 20%

[PvP]
Physical Attack Power Increase: 4%
Increase Maximize during Super Armor: 10%
How Maximize Increase
effect is applied is changed. 



Level 4

Burning with vengeance, increase
Physical Attack Power and Maximize.


[Dungeon]
Physical Attack Power Increase: 15%
Maximize Increase: 20%

[PvP]
Physical Attack Power Increase: 6%
Maximize Increase: 10%
Crimson Avenger   Overflowing Blood [Dungeon]
[Overflowing Blood]
Attack Power Increase: 10%
Duration: 5 sec.

Blood Hit HP Consumption: 90%
Debuff Removal Cooldown: 1 Removed every 10 sec.
Chance of Evil Energy Injection: 50%
 - Max 5 Stacks, 5 Stacks will increase attack power by 40%
- Buff Duration: 15 sec.
- Cooldown: 1 sec.

[PvP]
[Overflowing Blood]
Attack Power Increase: 10%
Duration: 5 sec.

Blood Hit HP Consumption: 20%
Debuff Removal Cooldown: 1 Removed every 10 sec.
Chance of Evil Energy Injection: 50%
- Max 5 Stacks, 5 Stacks will increase attack power by 8%
- Buff Duration: 15 sec.
- Cooldown: 1 sec.
Level 4

[Dungeon]
[Overflowing Blood]
Attack Power Increase: 10%
Duration: 5 sec.

Blood Hit HP Consumption: 90%
Debuff Removal Cooldown: 1
Removed every 10 sec.
Chance of Evil Energy Injection: 50%
 - Max 5 Stacks, 5 Stacks will
increase attack power by 20%

- Buff Duration: 15 sec.
- Cooldown: 1 sec.

[PvP]
[Overflowing Blood]
Attack Power Increase: 10%
Duration: 5 sec.

Blood Hit HP Consumption: 20%
Debuff Removal Cooldown:
1 Removed every 10 sec.
Chance of Evil Energy Injection: 50%
- Max 5 Stacks, 5 Stacks will
increase attack power by 8%
- Buff Duration: 15 sec.
- Cooldown: 1 sec.
Crimson Avenger   Blood Cutter   Traits have changed.
Light / Empowered
Bloody Queen   Blood Thirst Move faster towards bleeding enemies through acute sense of smell. Certain special active skills will have increased damage.

Smell of Blood
- Increase Movement Speed when there is a bleeding enemy ahead

Critical Damage
- When landing a successful attack on enemies with Bleeding effect from Dread Weapon, Chaser Sword, and Blood Falls, cancels Bleeding effect to set Damage Reduction to 0 for 3 sec.

[Dungeon]
Movement Speed Increase: 10%

[PvP]
Movement Speed Increase: 10%
Critical Damage increase effect
is added in specific conditions.


Move faster towards bleeding enemies
through acute sense of smell.
Certain special active skills will have increased damage.
When hitting an enemy with
a Blood Hit skill in Awakening,
the target will receive more
damage from critical hits for
a set duration. The lower the target's HP,
the more damage they will receive.

Smell of Blood
- Increase Movement Speed when
there is a bleeding enemy ahead

Critical Damage
- When landing a successful attack
on enemies with Bleeding effect
from Dread Weapon, Chaser Sword,
and Blood Falls, cancels
Bleeding effect to set Damage
Reduction to 0 for 3 sec.

[Dungeon]
Movement Speed Increase: 10%

Damage Increase from Critical 
- Target's HP 100% ~ 76% : 10%
- Target's HP 75% ~ 51% : 15%
- Target's HP 50% ~ 0% : 20%
Duration: 10 sec.


[PvP]
Movement Speed Increase: 10%
Damage Increase from Critical 
- Target's HP 100% ~ 76% : 5%
- Target's HP 75% ~ 51% : 7.5%
- Target's HP 50% ~ 0% : 10%
Duration: 10 sec.
Bloody Queen O [Mod] Ejection Buster [Dungeon]
Sword Aura (Physical): 973% Multi Hit

[PvP]
Sword Aura (Physical): 370% Multi Hit
Sword Aura duration is increased.

[Dungeon]
Sword Aura (Physical): 1465% Multi Hit

[PvP]
Sword Aura (Physical): 558% Multi Hit
Bloody Queen O [Mod] Burning Phantom   Skill is renewed.
Bloody Queen O [Mod] Brandish Breaker   Skill is renewed.
Soar Knight   Divinus Manus [Dungeon]
Max MP Increase: 100
Magical Attack Power Increase: 12%

[PvP]
Max MP Increase: 100
Magical Attack Power Increase: 6%
Level 4

[Dungeon]
Max MP Increase: 100
Magical Attack Power Increase: 15%

[PvP]
Max MP Increase: 100
Magical Attack Power Increase: 6%
Patrona   Catharsis Uncertainty and anxiety once acted as a shackle. But once it was clear what path to take, no fear could block the way.

[Divinus Manus]
When using the Annihilation Mode skill during Awakening, Enemies hit by the release strike will receive increased damage from critical attacks.

Annihilation Skill
- Consumes Annihilation Gauge and acquire Gale Gauge
- Ignores Guard and 10% of Enemies Defense (Guard/Knockdown) when Annihilation activated

[Dungeon]
Shackle (Magical): 1806% 
Release (Magical): 580% Multi Hit

[Divinus Manus]
Damage Increase from Critical : 10%
Duration: 10 sec.

[PvP]
Shackle (Magical): 686% 
Release (Magical): 220% Multi Hit

[Divinus Manus]
Damage Increase from Critical : 5%
Duration: 10 sec.
Divinus Manus effect's Enemies'
Damage from Critical Increase
effect is removed and is changed to
Caster's skill critical damage increase effect. 



Uncertainty and anxiety once acted as a shackle.
But once it was clear what path to take,
no fear could block the way.

[Divinus Manus]
When using the Annihilation Mode skill
during Awakening, Catharsis
skill strike's Critical Damage increase.


Annihilation Skill
- Consumes Annihilation
Gauge and acquire Gale Gauge
- Ignores Guard and 10% of Enemies
Defense (Guard/Knockdown)
when Annihilation activated

[Dungeon]
Shackle (Magical): 1806% 
Release (Magical): 580% Multi Hit

[Divinus Manus]
Damage Increase from Catharsis
strike's Critical: 10%


[PvP]
Shackle (Magical): 686% 
Release (Magical): 220% Multi Hit

[Divinus Manus]
Damage Increase from
Catharsis strike's Critical: 5%
Adrestia O [Mod] Catharsis Gather and contain the tainted beings with the power of El and destroy them.

[Divinus Manus]
When using the Annihilation Mode skill during Awakening, Enemies hit by the release strike will receive increased damage from critical attacks.

Annihilation Skill
- Consumes Annihilation Gauge and acquire Gale Gauge
- Ignores Guard and 10% of Enemies Defense (Guard/Knockdown) when Annihilation activated

[Dungeon]
El's Mark (Magical): 370% Multi Hit
Destruction (Magical): 1273% Multi Hit

[Divinus Manus]
Damage Increase from Critical : 10%
Duration: 10 sec.

[PvP]#
El's Mark (Magical): 140% Multi Hit
Destruction (Magical): 485% Multi Hit

[Divinus Manus]
Damage Increase from Critical : 5%
Duration: 10 sec.
Divinus Manus effect's Enemies'
Damage from Critical Increase
effect is removed and is changed
to Caster's skill critical damage
increase effect.  
Gather and contain
the tainted beings with the power
of El and destroy them.

[Divinus Manus]
When using the Annihilation Mode
skill during Awakening,
Catharsis skill strike's Critical Damage increase.


Annihilation Skill
- Consumes Annihilation
Gauge and acquire Gale Gauge
- Ignores Guard and 10% of
Enemies Defense (Guard/Knockdown)
when Annihilation activated

[Dungeon]
El's Mark (Magical): 370% Multi Hit
Destruction (Magical): 1273% Multi Hit

[Divinus Manus]
Damage Increase from
Catharsis strike's Critical: 10%


[PvP]#
El's Mark (Magical): 140% Multi Hit
Destruction (Magical): 485% Multi Hit

[Divinus Manus]
Damage Increase from
Catharsis strike's Critical: 5%
Lu/Ciel   Switching Inactive Character The character that is inactive gains 6 MP (PvP 1 MP) per sec.  The character that is inactive gains 
20 MP 
(PvP 1 MP) per sec. 
Lu/Ciel   Nether Shredder Restrain a target for 2 seconds and concentrate attack the target.

Combination Skill
- Can only be used with a full Combination Gauge.

[Dungeon]
Fist of Restraint (Physical): 1899% ×2
Focused Fire (Magical): 481% Multi Hit

[PvP]
Fist of Restraint (Physical): 579% ×2
Focused Fire (Magical): 147% Multi Hit 
Skill use condition is changed to
MP and there's additional effect
depending on the combination
gauge used.
MP Skill Cost: 300


Restrain a target for 2 seconds and
concentrate attack the target.
Skill Damage increase depending
on the Combination Gauge used.


Combination Skill
- Uses all Combination Gauge.

[Dungeon]
Fist of Restraint (Physical): 1899% ×2
Focused Fire (Magical):
481% Multi Hit
Skill Damage Increase by 2% per
Combination Gauge used (Max 20%)


[PvP]
Fist of Restraint (Physical): 579% ×2
Focused Fire (Magical):
147% Multi Hit 
Skill Damage Increase by 1% per
Combination Gauge used (Max 10%)
Lu/Ciel   Soul Infest Release spirits and detonate grenades to explode enemies.
Hit target's action speed and movement speed decreased for 7 sec.

Combination Skill
- Can only be used with a full Combination Gauge.

[Dungeon]
Spirit Release (Magical): 193% ×30
Explosive Shot (Magical): 514% Multi Hit
- Action Speed Decrease: 30%
- Movement Speed Decrease: 50%

[PvP]
Spirit Release (Magical): 61% ×30
Explosive Shot (Magical): 166% Multi Hit
- Action Speed Decrease: 30%
- Movement Speed Decrease: 50%
Skill use condition is changed to
MP and there's additional effect
depending on the
combination gauge used.
MP Skill Cost: 300

Action Speed and Movement Speed
Decrease effect is removed.


Release spirits and detonate
grenades to explode enemies.
Skill Damage increase depending
on the Combination Gauge used.

Combination Skill
- Uses all Combination Gauge.

[Dungeon]
Spirit Release (Magical): 193% ×30
Explosive Shot (Magical):
514% Multi Hit
Skill Damage Increase by 1.5% per
1 Combination Gauge (Max 15%)


[PvP]
Spirit Release (Magical): 61% ×30
Explosive Shot (Magical):
166% Multi Hit
Skill Damage Increase by 0.75%
per 1 Combination Gauge (Max 7.5%)
Chiliarch   Communication-Amplification Level 4

[Dungeon]
Physical Attack Power Increase: 13%
Max MP Increase: 100
Combination Skill Damage Increase: 8%
Knockdown Rate Decrease: 15%

[PvP]
Physical Attack Power Increase: 5.2%
Max MP Increase: 100
Combination Skill Damage Increase: 8%
Knockdown Rate Decrease: 15%
Level 4

[Dungeon]
Physical Attack Power Increase: 15%
Max MP Increase: 100
Combination Skill Damage Increase: 8%
Knockdown Rate Decrease: 15%

[PvP]
Physical Attack Power Increase: 6%
Max MP Increase: 100
Combination Skill Damage Increase: 8%
Knockdown Rate Decrease: 15%
Chiliarch   Apollyon Summons a large demon to clutch then strike enemies. If there are already enemies with the 'Creeping Terror' debuff inflicted, it will absorb the debuff and summon a larger and more powerful demon.

Terror Absorption
- Removes 'Creeping Terror' debuffs within a range of 800.
- Stage is enhanced by 1 for every debuff removed (Max 5 times)
- Per stage Size 6% / Damage 2% increased.

Combination Skill
- Can only be used with a full Combination Gauge.

[Dungeon]
Demon Emergence (Physical): 2430% ~ 2673%
Demon Strike (Physical): 4861% ~ 5347%
Ignore Defense Upon Summoning Darkness Demon: 95%

[PvP]
Demon Emergence (Physical): 656% ~ 721%
Demon Strike (Physical): 1317% ~ 1449%
Ignore Defense Upon Summoning Darkness Demon: 25%
Skill use condition is changed to MP
and there's additional effect depending
on the combination gauge used.
MP Skill Cost: 300

Summons a large demon to clutch then
strike enemies. If there are
already enemies
with the 'Creeping Terror'
debuff inflicted,
it will absorb the debuff and summon
a larger and more powerful demon. 
Skill Damage increase depending
on the Combination Gauge used.

Terror Absorption
- Removes 'Creeping Terror'
debuffs within a range of 800.
- Stage is enhanced by 1 for
every debuff removed (Max 5 times)
- Per stage Size 6% / Damage 2% increased.

Combination Skill
- Uses all Combination Gauge.

[Dungeon]
Demon Emergence (Physical): 2430% ~ 2673%
Demon Strike (Physical):
4861% ~ 5347%
Ignore Defense Upon
Summoning Darkness Demon: 95%
Skill Damage Increase by 3%
per Combination Gauge
used (Max 30%)

[PvP]
Demon Emergence (Physical): 656% ~ 721%
Demon Strike (Physical):
1317% ~ 1449%
Ignore Defense Upon
Summoning Darkness Demon: 25%
Skill Damage Increase by 1.5%
per 1 Combination Gauge (Max 15%)
Dread Lord   Oblivion Summon forth a sealed demon to attack then unleash an 'Echo of Death'. (Elite/Boss/Mid Boss Ranked Monsters excluded)
If you strike more than a certain number of enemies, the ‘Echo of Death’ attack damage may give additional damage.

Combination Skill
- Can only be used with a full Combination Gauge.

[Dungeon]
Strike (Physical): 8318%
- [Echo of Death] will deal additional strike when you hit 2 or more enemies
- Additional Strike Damage: Upon summon, 50% of strike damage

[Echo of Death]
- Enemies in radius of 800 become Helpless
- Duration: 2 sec.
 - If enemy's HP is below 1596% of the caster's physical attack power, it will instantly kill the target.

[PvP]
Strike (Physical): 2137%
- [Echo of Death] will deal additional strike when you hit 2 or more enemies
- Additional Strike Damage: Upon summon, 20% of strike damage

[Echo of Death]
- Enemies in radius of 800 become Helpless
- Duration: 2 sec.
 - If enemy's HP is below 319% of the caster's physical attack power, it will instantly kill the target.
Skill use condition is changed
to MP and there's additional
effect depending on the
combination gauge used.
MP Skill Cost: 300

Instant kill effect is removed.

Summon forth a sealed demon to
attack then unleash an 'Echo of Death'.
If you strike more than a certain
number of enemies, the
‘Echo of Death'
attack damage may give
additional damage.
Additional Attack Damage
increase depending on the
Combination Gauge used.

Combination Skill
- Uses all Combination Gauge.

[Dungeon]
Strike (Physical): 8318%
- [Echo of Death] will deal
additional strike when you hit
2 or more enemies
- Additional Strike Damage:
Upon summon, 50% of
strike damage
Additional Strike Damage
increase by 5% per 1
Combination Gauge (50%)


[Echo of Death]
- Enemies in radius of 800
become Helpless
- Duration: 2 sec.

[PvP]
Strike (Physical): 2137%
- [Echo of Death] will deal
additional strike when you
hit 2 or more enemies
- Additional Strike Damage:
Upon summon, 20% of
strike damage
Additional Strike Damage
increase by 2.5% per 1
Combination Gauge (25%)


[Echo of Death]
- Enemies in radius of 800 become Helpless
- Duration: 2 sec.
Dread Lord   Demonic Cannon   Traits have changed.
Critical / Heavy

Skill is renewed.
Dread Lord   Dead Cross   Traits have changed.
Critical / Heavy
Catastrophe O [Mod] Oblivion Summon forth a sealed demon to attack a large area ahead.

Combination Skill
- Can only be used with a full Combination Gauge.

[Dungeon]
Demonic Cry (Physical): 660% Multi Hit

[PvP]
Demonic Cry (Physical): 201% Multi Hit
Skill use condition is changed to
MP and there's additional effect
depending on the combination
gauge used.
MP Skill Cost: 300


Summon forth a sealed demon
to attack a large area ahead.
Skill Damage increase depending
on the Combination Gauge used.


Combination Skill
- Uses all Combination Gauge.

[Dungeon]
Demonic Cry (Physical):
660% Multi Hit
Skill Damage Increase by 2%
per Combination Gauge
used (Max 20%)

[PvP]
Demonic Cry (Physical):
201% Multi Hit
Skill Damage Increase by 1%
per Combination Gauge
used (Max 10%)
Catastrophe O [Mod] Dead Cross   Skill is renewed.
Catastrophe   Remnant of Fear [Dungeon]
Combination gained per hit from Summon Darkness Demon: 2
Damage Increase per [Remnant of Fear] stack: 50% per Stack

[PvP]
Combination gained per hit from Summon Darkness Demon: 1
Damage Increase per [Remnant of Fear] stack: 10% per Stack
Upon demon strike, Switching
Idle Character MP Recover
effect is added.


Upon Summon Darkness
Demon's successful attack,
Switching Idle Character's MP
and Combination Gauge is recovered.

Remnant of Fear: Applying the
Creeping Terror debuff will apply
a [Remnant of Fear] buff.
(Stacks 2 times)
When using Bravery Skills,
the damage will increase depending
on the number of Remnant of Fear buff.

[Dungeon]
Switching Idle Character MP
Recovery upon Summon
Darkness Demon hit: 30
Combination gained per hit
from Summon Darkness Demon: 3
Damage Increase per
[Remnant of Fear] stack: 40% per Stack

[PvP]
Switching Idle Character
MP Recovery upon Summon
Darkness Demon hit: 3
Combination gained per hit
from Summon Darkness Demon: 1
Damage Increase per
[Remnant of Fear] stack: 10% per Stack
Royal Guard   Eschaton Open a crack to the demon realm and release the spirits of evil (Can also be activated midair).
Depending on the number of 'Gathered Souls' buff, it will increase the size and the range of the attack.

Combination Skill
- Can only be used with a full Combination Gauge.

[Dungeon]
Evil Wave (Magical): 832% Multi Hit

[PvP]
Evil Wave (Magical): 268% Multi Hit
Skill use condition is changed
to MP and there's additional
effect depending on the
combination gauge used.
MP Skill Cost: 300

Open a crack to the demon realm
and release the spirits of evil
(Can also be activated midair).
Depending on the number of
'Gathered Souls' buff, it will increase
the size and the range of the attack.
Skill Damage increase depending
on the Combination Gauge used.


Combination Skill
- Uses all Combination Gauge.

[Dungeon]
Evil Wave (Magical): 832% Multi Hit
Skill Damage Increase by 2% per
Combination Gauge used (Max 20%)


[PvP]
Evil Wave (Magical): 268% Multi Hit
Skill Damage Increase by 1%
per Combination Gauge used (Max 10%)
Royal Guard   Communication-Restoration Level 4

[Dungeon]
Magical Attack Power Increase: 10%
Inactive Character Natural MP Recovery Increase: +2 per sec.
Combination Skill Damage Increase: 10%
Knockdown Rate Decrease: 15%

[PvP]
Magical Attack Power Increase: 4%
Inactive Character Natural MP Recovery Increase: +0.5 per sec.
Combination Skill Damage Increase: 10%
Knockdown Rate Decrease: 15%
Level 4

[Dungeon]
Magical Attack Power Increase: 15%
Inactive Character
Natural MP Recovery Increase: +20 per sec.
Combination Skill Damage Increase: 10%
Knockdown Rate Decrease: 15%

[PvP]
Magical Attack Power Increase: 6%
Inactive Character Natural
MP Recovery Increase: +0.5 per sec.
Combination Skill Damage Increase: 10%
Knockdown Rate Decrease: 15%
Noblesse   Fantasy Impromptu - 2nd Movement Take the gun on a rampage and shoot in all directions.

Combination Skill
- Can only be used with a full Combination Gauge.
  (If connecting with 'Fantasy Impromptu-1st Movement', combination gauge consumption is reduced by 20%.)

[Dungeon]
Furioso (Rampage, Magical): 610% Multi Hit

[PvP]
Furioso (Rampage, Magical): 164% Multi Hit
Skill use condition is changed to
MP and there's additional effect
depending on the
combination gauge used.
MP Skill Cost: 300

Combination Gauge Cost decrease by
20% effect is removed when
connecting with 'Fantasy Impromptu-
1st Movement'.


Take the gun on a rampage and
shoot in all directions.
Skill Damage increase depending
on the Combination Gauge used.


Combination Skill
- Uses all Combination Gauge.

[Dungeon]
Furioso (Rampage, Magical):
610% Multi Hit
Skill Damage Increase by 2%
per Combination Gauge used (Max 20%)


[PvP]
Furioso (Rampage, Magical):
164% Multi Hit
Skill Damage Increase by 1%
per Combination Gauge used (Max 10%)
Noblesse   Rain of Chaos Throws a demonic spear into the air and descends to the ground as a rain of spears.

Combination Skill
- Can only be used with a full Combination Gauge.

[Dungeon]
Fire Magic Spear (Magical): 2367%
Magic Spear Descend (Magical): 338% Multi Hit

[PvP]
Fire Magic Spear (Magical): 433%
Magic Spear Descend (Magical): 40% Multi Hit
Skill use condition is changed to
MP and there's additional effect
depending on the combination gauge used.
MP Skill Cost: 300

Throws a demonic spear into the air
and descends to the ground as a rain of spears. 
Skill Cooldown decrease
depending on the Combination Gauge used.


Combination Skill
- Uses all Combination Gauge.

[Dungeon]
Fire Magic Spear (Magical): 2367%
Magic Spear Descend (Magical):
338% Multi Hit
Skill Cooldown Decrease by 2.5%
per Combination Gauge used (Max 25%)


[PvP]
Fire Magic Spear (Magical): 433%
Magic Spear Descend (Magical):
40% Multi Hit
Skill Cooldown Decrease by 1.25%
per Combination Gauge
used (Max 12.5%)
Noblesse   Tribute Level 4

Increase all resistance and become enhanced for every tribute that is made.

Tribute
- Activates for every 'Gathered Soul' gained.
- Recovers the awakening gauge.
 - Buff Duration Increase
- Activates once every 5 seconds.

Noble Presence
- Activates for every 'Gathered Soul' gained.
- Increases magic attack power.
- Duration: 30 sec.

[Dungeon]
All Resistance Increase: 137

Tribute
- Awakening Gauge Recovery: 1.37%
 - Buff Duration Increase: 1.3 sec.

Noble Presence
- Magical Attack Power Increase: 20%

[PvP]
All Resistance Increase: 50

Tribute
- Awakening Gauge Recovery: 1.37%
 - Buff Duration Increase: 1.3 sec.

Noble Presence
- Magical Attack Power Increase: 5%
Buff Duration Increase effect
is removed.


Level 4

Increase all resistance and
become enhanced for every
tribute that is made.

Tribute
- Activates for every 'Gathered Soul' gained.
- Recovers the awakening gauge.
- Activates once every 5 seconds.

Noble Presence
- Activates for every 'Gathered Soul' gained.
- Increases magic attack power.
- Duration: 30 sec.

[Dungeon]
All Resistance Increase: 137

Tribute
- Awakening Gauge Recovery: 1.37%

Noble Presence
- Magical Attack Power Increase: 20%

[PvP]
All Resistance Increase: 50

Tribute
- Awakening Gauge Recovery: 1.37%

Noble Presence
- Magical Attack Power Increase: 5%
Noblesse   Awakened Will: Noblesse Permanently increase critical and maximize by enhancing physical capabilities.
When combination gauge reaches 0, recover a certain amount of combination gauge immediately.

[Dungeon]
Max MP Increase: 100
Critical Increase: 15%
Maximize Increase: 15%
Combination Gauge Recovery: 4

[PvP]
Max MP Increase: 100
Critical Increase: 15%
Maximize Increase: 15%
Combination Gauge Recovery: 2
The recovering a certain amount of
combination gauge immediately
when combination gauge reaches
0 function is removed.


Permanently increase critical
and maximize by enhancing physical capabilities.

[Dungeon]
Max MP Increase: 100
Critical Increase: 15%
Maximize Increase: 15%

[PvP]
Max MP Increase: 100
Critical Increase: 15%
Maximize Increase: 15%
Noblesse   Nobility Level 4

[Dungeon]
Chance not to consume Gathered Soul: 30%
Combination Gauge Enhancement
 - 50% chance Additional Gauge
- Skill Cooldown Decrease -1%. × Gauge Consumption (Excludes Hyperactive/Bond Skills)

[PvP]
Chance not to consume Gathered Soul: 30%
Combination Gauge Enhancement
 - 10% chance Additional Gauge
- Skill Cooldown Decrease -1%. × Gauge Consumption (Excludes Hyperactive/Bond Skills)
Level 4

[Dungeon]
Chance not to consume
Gathered Soul: 30%
Combination Gauge Enhancement
 - Gain 2 additional gauge
upon obtaining Combination Gauge

- Skill Cooldown Decrease -1%.
× Gauge Consumption
(Excludes Hyperactive/Bond Skills)

[PvP]
Chance not to consume Gathered Soul: 30%
Combination Gauge Enhancement
 - Gain 1 additional gauge upon
obtaining Combination Gauge

- Skill Cooldown Decrease -1%.
× Gauge Consumption
(Excludes Hyperactive/Bond Skills)
Innocent O [Mod] Eschaton Open a crack to the demon realm and release the spirits of evil (Can also be activated midair). Enemies hit by the spirits will hear a devastating scream.
Depending on the number of 'Gathered Souls' buff, it will Increase the size and the range of the attack.

Combination Skill
- Can only be used with a full Combination Gauge.

[Dungeon]
Evil Wave (Magical): 2327%
Evil Scream (Magical): 294% Multi Hit

[PvP]
Evil Wave (Magical): 753%
Evil Scream (Magical): 94% Multi Hit
Skill use condition is changed
to MP and there's additional
effect depending on the
combination gauge used.
MP Skill Cost: 300


Open a crack to the demon realm
and release the spirits of evil
(Can also be activated midair).
Enemies hit by the spirits will hear a devastating scream.
Depending on the number of
'Gathered Souls' buff, it will
Increase the size and the range of the attack.
Skill MP Cost decrease
depending on the
Combination Gauge used.


Combination Skill
- Uses all Combination Gauge.

[Dungeon]
Evil Wave (Magical): 2327%
Evil Scream (Magical):
294% Multi Hit
Skill MP Cost Decrease by 3%
per Combunation Gauge
used (Max 30%)


[PvP]
Evil Wave (Magical): 753%
Evil Scream (Magical):
94% Multi Hit
Skill MP Cost Decrease by 1.5%
per Combunation Gauge
used (Max 15%)
Innocent   Communication-Duet [Dungeon]
Physical/Magical Defense Increase: 12% per soul
Critical Damage Increase: 8% per soul

[PvP]
Physical/Magical Defense Increase: 4% per soul
Critical Damage Increase: 4% per soul
[Dungeon]
Physical/Magical Defense
Increase: 12% per soul
Critical Damage Increase:
5% per soul

[PvP]
Physical/Magical Defense Increase:
4% per soul
Critical Damage Increase:
2.5% per soul
Diabla   Altar of Evil Let the dormant energy within overflow and enforce the agreement with Ciel to its highest value. Regain the strength and body from your glory days.
During your Manic Demon Form, gain Super Armor. Basic commands and skills will be changed and existing commands, skills, and mana break will not be available.

Manic Demon Form
- Super Armor State
- ZZZZ and XXX(Hold) commands added.
- Death Touch: Absorb the MP of one enemy.
- Mortal Fear: Additional broad range damage and stun debuff granted.
 - Thorns of Hell: Nearby range attack
- Dark Plasma: Frontal wide-area attack.
- Abyssal Gate: Frontal wide-range attack.
- Restore 1 Combination Point every 6 seconds of the remaining duration when cancelled.
- Duration: 30 sec. (PvP: 9 sec.)

Combination Skill
- Can only be used with a full Combination Gauge.

[Dungeon]
Demonic Release (Physical): 4103%

[PvP]
Demonic Release (Physical): 1403%
Skill use condition is changed
to MP and there's additional effect
depending on the combination
gauge used.
MP Skill Cost: 300


Let the dormant energy within
overflow and enforce the agreement
with Ciel to its highest value.
Regain the strength and body
from your glory days.
During your Manic Demon Form,
gain Super Armor. Basic commands
and skills will be changed and
existing commands, skills, and
mana break will not be available.
Skill Range increase during
Manic Demon Form depending
on the Combination Gauge used.


Manic Demon Form
- Super Armor State
- ZZZZ and XXX(Hold)
commands added.
- Death Touch: Absorb the
MP of one enemy.
- Mortal Fear: Additional broad range
damage and stun debuff granted.
 - Thorns of Hell: Nearby range attack
- Dark Plasma: Frontal wide-area
attack and target Physical Damage increase. 
 - Abyssal Gate: Frontal
wide-range attack.
- Restore 1 Combination Point
every 6 seconds of the
remaining duration when cancelled.
- Duration: 30 sec. (PvP: 9 sec.)

Combination Skill
- Uses all Combination Gauge.

[Dungeon]
Demonic Release (Physical): 4103%
Manic Demon Form Skill Range
Increase by 1% per Combination
Gauge used (Max 10%) 


[PvP]
Demonic Release (Physical): 1403%
Manic Demon Form Skill Range
Increase by 0.5% per Combination
Gauge used (Max 5%) 
Diabla   Thorns of Hell Create thorns of hell in a near surrounding area.

[Dungeon]
Thorns of Darkness (Physical): 3727%

[PvP]
Thorns of Darkness (Physical): 1419%
Target's defense decrease
effect is added. 



Create thorns of hell in a near
surrounding area. 
Enemies hit by thorns of darkness will
have Physical, Magical Defense
decreased for a set duration.


[Dungeon]
Thorns of Darkness (Physical):
3727%
Physical, Magical Defense
Decrease: 33%
Duration: 10 sec. 

[PvP]
Thorns of Darkness (Physical): 1419%
Physical, Magical Defense
Decrease: 16.5%
Duration: 10 sec. 
Diabla   Dark Plasma Focus all the demonic energy onto your fingertips, and release multiple beams.

[Dungeon]
Dark Plasma (Physical): 580% Multi Hit

[PvP]
Dark Plasma (Physical): 145% Multi Hit
Target's damage from physical
attack increase effect is added. 


Focus all the demonic energy onto
your fingertips, and release
multiple beams.
Enemies hit by dark plasma will
have damage from physical attack
increase for a set duration.


[Dungeon]
Dark Plasma (Physical):
580% Multi Hit
Physical Damage Increase: 12%
Duration: 10 sec. 

[PvP]
Dark Plasma (Physical):
145% Multi Hit
Physical Damage Increase: 6%
Duration: 10 sec. 
Demonio   Sinister Mind Launch a demon bullet and have it explode.
Enemies hit by the demon bullet will have decreased defense. Upon explosion, the seeds will spread and plant itself in nearby enemies.
When a seeded target is attacked, the seed will gradually grow and damage the enemy.

Demonic Seed
- When attacked, deals continuous damage as it grows.
- After 10 seconds, growth is followed by damage and stun.

Switching Skill (Ciel)
- Lu will switch to Ciel when skill is used.
- Gain 4 Combination Points after hitting the target when switching

[Dungeon]
Demon Bullet (Physical): 1145%
Explosion (Physical): 529% Multi Hit
Demonic Seed (Physical): 65% ×Growth Phase (Max 15 Times)
All Defense Decrease: 33%

[PvP]
Demon Bullet (Physical): 437%
Explosion (Physical): 125% Multi Hit
Demonic Seed (Physical): 15% ×Growth Phase (Max 15 Times)
All Defense Decrease: 33%
Enemies defense decrease
effect is removed.


Launch a demon bullet and
have it explode.
Upon explosion, the seeds will
spread and plant itself in
nearby enemies.

When a seeded target is attacked,
the seed will gradually grow and
damage the enemy.

Demonic Seed
- When attacked, deals continuous
damage as it grows.
- After 10 seconds, growth is
followed by damage and stun.

Switching Skill (Ciel)
- Lu will switch to Ciel
when skill is used.
- Gain 4 Combination Points
after hitting the target
when switching

[Dungeon]
Demon Bullet (Physical): 1145%
Explosion (Physical): 662%
Multi Hit
Demonic Seed (Physical): 82% ×
Growth Phase (Max 15 Times)

[PvP]
Demon Bullet (Physical): 437%
Explosion (Physical): 252% Multi Hit
Demonic Seed (Physical): 30% ×
Growth Phase (Max 15 Times)
Demonio   Garden of Haures Reveal the Garden of Haures.
The garden expands every certain amount of time and does not disappear until the mother's HP becomes 0.
After the mother has been summoned for 15 seconds, her HP gradually decreases 10% every 3 seconds.

Demon Garden
- Every 2 seconds the demon plant expands.
- Continuous damage with no stun during the duration.
- All speed is decreased by 15%
 - All defense is decreased by 15%
- Mother's HP: 50% of Caster's HP (25% in PvP)

Switching Skill (Ciel)
- Lu will switch to Ciel when skill is used.
- Gain 2 Combination Points after hitting the target when switching
Enemies defense decrease
effect is removed.



Reveal the Garden of Haures.
The garden expands every certain
amount of time and does not
disappear until the mother's
HP becomes 0.
After the mother has been summoned
for 15 seconds, her HP gradually
decreases 10% every 3 seconds.

Demon Garden
- Every 2 seconds the
demon plant expands.
- Continuous damage with no
flinch during the duration.
- All speed is decreased by 15%
- Mother's HP: 50% of
Caster's HP (25% in PvP)

Switching Skill (Ciel)
- Lu will switch to Ciel
when skill is used.
- Gain 2 Combination Points
after hitting the target when switching
Demonio   Transcendence Receive Lu's demonic energy and modify your body. Due to the overflowing demonic energy, lose consciousness and go insane.
During your Manic Demon Form, gain Super Armor. Basic commands and skills will be changed and existing commands, skills, and mana break will not be available.

Manic Demon Form
- Super Armor State
- ZZZZ and XXX(Hold) commands added.
- Shadow Fury: Pierce through those in front and burn MP.
- Shrewd Cutter: Wide-area tracking attack.
- Brutal Rush: Frontal Charge Attack and Defense decrease debuff
- Silent Rage: Broad range damage and silencing, stun debuff granted.
- Genocide Cross: Frontal wide-range attack.
- Restore 1 Combination Point every 6 seconds of the remaining duration when cancelled. 
- Duration: 30 sec. (PvP: 9 sec.)

Combination Skill
- Can only be used with a full Combination Gauge.

[Dungeon]
Demonic Release (Physical): 4360%

[PvP]
Demonic Release (Physical): 1491%
Skill use condition is changed
to MP and there's additional
effect depending on the
combination gauge used.
MP Skill Cost: 300


Receive Lu's demonic energy
and modify your body. Due to
the overflowing demonic energy,
lose consciousness and go insane.
During your Manic Demon Form,
gain Super Armor. Basic commands
and skills will be changed and
existing commands, skills, and
mana break will not be available.
Skill MP Cost decrease during
Manic Demon Form depending on
the Combination Gauge used.


Manic Demon Form
- Super Armor State
- ZZZZ and XXX(Hold)
commands added.
- Shadow Fury: Pierce through
those in front and burn MP.
- Shrewd Cutter: Wide-area
tracking attack.
- Brutal Rush: Frontal Charge
Attack and Defense decrease debuff
- Silent Rage: Broad range
damage and silencing,
stun debuff granted.
- Genocide Cross:
Frontal wide-range attack.
- Restore 1 Combination
Point every 6 seconds of the remaining
duration when cancelled. 
- Duration: 30 sec. (PvP: 9 sec.)

Combination Skill
- Uses all Combination Gauge.

[Dungeon]
Demonic Release (Physical): 4360%
Manic Demon Form Skill MP
Cost Decrease by 2% per Combination
Gauge used (Max 20%)


[PvP]
Demonic Release (Physical): 1491%
Manic Demon Form Skill MP Cost
Decrease by 1% per Combination
Gauge used (Max 10%)
Demonio   Manic Demon Form - Destruction Permanently increase Critical Chance.

You can continue to deliver critical attacks even after Manic Demon Form.
Increase Critical Damage and Maximize for a certain duration after Altar of Evil or Transcendence.

[Dungeon]
Critical Increase: 13%

Critical Damage Increase: 12%
Maximize Increase: 13%
Duration: 30 sec.

[PvP]
Critical Increase: 13%

Critical Damage Increase: 6%
Maximize Increase: 6.5%
Duration: 30 sec.
Level 4

Critical chance increase effect is removed
and maximize increase effect is
changed to special active
cooldown decrease
(Exclude Manic Demon Form skill) effect. 


You can continue to deliver
critical attacks even after Manic Demon Form.
Increase Critical Damage and
Decrease Special Active Skill
Cooldown for a certain duration
after Altar of Evil or Transcendence.
(Exclude Manic Demon Form skill)

[Dungeon]
Critical Damage Increase: 12%
Special Active Cooldown Decrease: 20%
Duration: 30 sec.

[PvP]
Critical Damage Increase: 6%
Special Active Cooldown Decrease: 10%
Duration: 30 sec.
Demonio   Demonic Rush   Skill is renewed.
Demonio   Abyss Extinction Release the latent power all at once. Lu fires a demonic energy and Ciel pulverizes the enemy.

Combination Skill
- Can only be used with a full Combination Gauge.

[Dungeon]
Dark Plasma (Physical): 379% Multi Hit
Pulverization (Physical): 379% Multi Hit

[PvP]
Dark Plasma (Physical): 101% Multi Hit
Pulverization (Physical): 101% Multi Hit
Skill use condition is changed
to MP and there's additional
effect depending on the
combination gauge used.
MP Skill Cost: 300


Release the latent power all at once.
Lu fires a demonic energy and
Ciel pulverizes the enemy.
Damage to Boss Increase
depending on the
Combination Gauge used.  

Combination Skill
- Uses all Combination Gauge.

[Dungeon]
Dark Plasma (Physical):
379% Multi Hit
Pulverization (Physical):
379% Multi Hit
Damage to Boss Increase by 2%
per Combination
Gauge used (Max 20%) 

[PvP]
Dark Plasma (Physical):
101% Multi Hit
Pulverization (Physical):
101% Multi Hit
Damage to Boss Increase by 2%
per Combination
Gauge used (Max 20%) 
Diangelion   Codex Gigas [Dungeon]
Physical Attack Power Increase: 13%

[Corrupted Mania]
Manic Demon Form All Skill Damage Increase: 15%
Manic Demon Form All Skill Cooldown Decrease: 50%
Manic Demon Form Damage Reduction (Dungeon): 30%
Manic Demon Form Duration Increase: 10 sec.
All skills can be used in midair during Manic Demon Form

[PvP]
Physical Attack Power Increase: 5.2%

[Corrupted Mania]
Manic Demon Form All Skill Damage Increase: 15%
Manic Demon Form All Skill Cooldown Decrease: 50%
Manic Demon Form Duration Increase: 3 sec.
All skills can be used in midair during Manic Demon Form
[Dungeon]
Physical Attack Power Increase: 15%

[Corrupted Mania]
Manic Demon Form All Skill
Damage Increase: 15%
Manic Demon Form All Skill
Cooldown Decrease: 50%
Manic Demon Form Damage
Reduction (Dungeon): 30%
Manic Demon Form Duration
Increase: 10 sec.
All skills can be used in midair
during Manic Demon Form

[PvP]
Physical Attack Power Increase: 6%

[Corrupted Mania]
Manic Demon Form All Skill
Damage Increase: 15%
Manic Demon Form All Skill
Cooldown Decrease: 50%
Manic Demon Form Duration
Increase: 3 sec.
All skills can be used in midair
during Manic Demon Form
Diangelion O [Mod] Altar of Evil Let the dormant energy within overflow and enforce the agreement with Ciel to its highest value. Regain the strength and body from your glory days.
During your Manic Demon Form, gain Super Armor. Basic commands and skills will be changed and existing commands, skills, and mana break will not be available.

Manic Demon Form
- Super Armor State
- ZZZZ and XXX(Hold) commands added.
- Death Touch: Multi Hit close enemies ahead
 - Mortal Fear: Attack a small surrounding area
- Thorns of Hell: Attack small area ahead
- Dark Plasma: Multi Hit Attack in a fan shape ahead
- Abyssal Gate: Attack small range attack ahead
- Entering and canceling Manic Mode will give a debuff that increase additional damage for 10 sec.
- Restore 1 Combination Point every 6 seconds of the remaining duration when cancelled.
- Duration: 30 sec. (PvP: 9 sec.)

Combination Skill
- Can only be used with a full Combination Gauge.

[Dungeon]
Demonic Release (Physical): 406% Multi Hit
Additional Damage Increase:  20%

[PvP]
Demonic Release (Physical): 123% Multi Hit
Additional Damage Increase:  20%
Skill use condition is changed to
MP and there's additional effect
depending on the
combination gauge used.
MP Skill Cost: 300


Let the dormant energy within
overflow and enforce the agreement
with Ciel to its highest value.
Regain the strength and body
from your glory days.
During your Manic Demon Form,
gain Super Armor. Basic
commands and skills will be
changed and existing commands,
skills, and mana break will not be available.
Demonic Release ignores some
enemies' defense depending
on the Combination Gauge used.


Manic Demon Form
- Super Armor State
- ZZZZ and XXX(Hold)
commands added.
- Death Touch: Multi Hit
close enemies ahead
- Mortal Fear: Attack a small
surrounding area
 - Thorns of Hell: Attack small area
ahead and target defense decrease
- Dark Plasma: Multi Hit Attack
in a fan shape ahead and target
physical damage increase
 - Abyssal Gate: Attack small range
attack ahead
- Entering and canceling Manic
Mode will give a debuff that
increase additional damage for 10 sec.
- Restore 1 Combination Point
every 6 seconds of the remaining
duration when cancelled.
- Duration: 30 sec. (PvP: 9 sec.)

Combination Skill
- Uses all Combination Gauge.

[Dungeon]
Demonic Release (Physical):
406% Multi Hit
Enemies' Defense Ignored by
2% per Combination Gauge used
(Max 20%) 

Additional Damage Increase:  20%


[PvP]
Demonic Release (Physical): 123% Multi Hit
Enemies' Defense Ignored by 1%
per Combination Gauge used
(Max 10%) 

Additional Damage Increase:  20%
Diangelion O [Mod] Thorns of Hell The thorns will shoot up then pierce one point ahead.

[Dungeon]
Thorns of Darkness (Physical): 1557% x5

[PvP]
Thorns of Darkness (Physical): 593% x5
Target's Defense decrease effect is added. 


The thorns will shoot up then
pierce one point ahead.
Targets hit by thorns of darkness
will have physical and magical
defense decrease for a set duration.


[Dungeon]
Thorns of Darkness (Physical):
1557% x5
Physical, Magical Defense
Decrease: 33%
Duration: 10 sec. 

[PvP]
Thorns of Darkness (Physical):
593% x5
Physical, Magical Defense Decrease: 16.5%
Duration: 10 sec. 
Diangelion O [Mod] Dark Plasma Focus all the demonic energy onto your fingertips, and release multiple beams.

[Dungeon]
Demonic Beam (Physical): 440% Multi Hit

[PvP]
Demonic Beam (Physical): 110% Multi Hit
Target's Physical Attack Damage
received increase effect is added. 


Focus all the demonic energy onto
your fingertips, and release
multiple beams.
Targets hit by demonic beam will
receive increased damage
from Physical damage.


[Dungeon]
Demonic Beam (Physical):
440% Multi Hit
Physical Damage Increase: 12%
Duration: 10 sec. 

[PvP]
Demonic Beam (Physical):
110% Multi Hit
Physical Damage Increase: 6%
Duration: 10 sec. 
Diangelion O [Mod] Garden of Haures Reveal the Garden of Haures that emits demonic aura to nearby enemies.
HP of the Demonic Plant will slowly decrease for the duration of 10 sec.

Demon Garden
- Create homing demonic energy while the Demonic Plant is alive
 - All speed and defense decrease by 15% for 3 sec. when hit by homing demonic energy
- Demonic Plant HP: 50% of Caster's HP (PvP: 25%)

Switching Skill (Ciel)
- Lu will switch to Ciel when skill is used.
- Gain 2 Combination Points after hitting the target when switching
Enemies defense decrease effect
is removed.
Reveal the Garden of
Haures that emits demonic aura
to nearby enemies.
HP of the Demonic Plant will
slowly decrease for the
duration of 10 sec.

Demon Garden
- Create homing demonic energy
while the Demonic Plant is alive
 - All speed decrease by 15% for 3 sec.
when hit by homing demonic energy

- Demonic Plant HP: 50% of
Caster's HP (PvP: 25%)

Switching Skill (Ciel)
- Lu will switch to Ciel
when skill is used.
- Gain 2 Combination Points
after hitting the target when switching
Turbids   Infernal Hands The power of ID will shoot out in both direction in the form of infernal hands. The power tugs and pulls at each other and will explode the moment they collide.
Enemies caught in the explosion will have Physical/Magical defense decrease and will receive greater critical damage.

Switching Skill (Lu)
- Ciel will switch to Lu when this skill is used.
- Gain 4 Combination Points after hitting the target when switching

[Dungeon]
Ambush (Magical): 667%
Strike (Magical): 1332% Multi Hit
Explosion (Magical): 1126%
Physical/Magical Defense Decrease: 20%
Received Critical Damage Increase: 10%
Duration: 6 sec.

[PvP]
Ambush (Magical): 240%
Strike (Magical): 480% Multi Hit
Explosion (Magical): 361%
Physical/Magical Defense Decrease: 20%
Received Critical Damage Increase: 10%
Duration: 3 sec.
Received Critical Damage increase
effect is removed.
The power of ID
will shoot out in both direction
in the form of infernal hands.
The power tugs and pulls at each
other and will explode the
moment they collide.
Enemies caught in the explosion
will have Physical/Magical
defense decrease.


Switching Skill (Lu)
- Ciel will switch to Lu when
this skill is used.
- Gain 4 Combination Points after
hitting the target when switching

[Dungeon]
Ambush (Magical): 667%
Strike (Magical): 1332% Multi Hit
Explosion (Magical): 1126%
Physical/Magical
Defense Decrease: 20%
Duration: 6 sec.

[PvP]
Ambush (Magical): 240%
Strike (Magical): 480% Multi Hit
Explosion (Magical): 361%
Physical/Magical Defense
Decrease: 20%
Duration: 3 sec.
Turbids   Amorphous [Dungeon]
Strike (Magical): 506% Multi Hit
Skill Cooldown Acceleration: 1.5 times
Duration: 8 sec.

[PvP]
Strike (Magical): 192% Multi Hit
Skill Cooldown Acceleration: 1.5 times
Duration: 4 sec.
[Dungeon]
Strike (Magical): 506% Multi Hit
Skill Cooldown Acceleration:
1.25 times

Duration: 8 sec.

[PvP]
Strike (Magical): 192% Multi Hit
Skill Cooldown Acceleration:
1.25 times

Duration: 4 sec.
Turbids   Attack Mechanism Level 4

[Dungeon]
Maximize Increase: 10%
Critical Increase: 10%

[PvP]
Maximize Increase: 10%
Critical Increase: 10%
Level 4

[Dungeon]
Maximize Increase: 15%
Critical Increase: 15%

[PvP]
Maximize Increase: 15%
Critical Increase: 15%
Demersio O [Mod] Infernal Hands The power of ID will shoot up following the path to attack enemies ahead.
Enemies caught in the explosion will have Physical/Magical defense decrease and will receive greater critical damage.

Switching Skill (Lu)
- Ciel will switch to Lu when this skill is used.
- Gain 4 Combination Points after hitting the target when switching

[Dungeon]
Ground Movement (Magical): 91% Multi Hit
Explosion (Magical): 5063%
Physical/Magical Defense Decrease: 20%
Received Critical Damage Increase: 10%
Duration: 6 sec.

[PvP]
Ground Movement (Magical): 32% Multi Hit
Explosion (Magical): 1827%
Physical/Magical Defense Decrease: 20%
Received Critical Damage Increase: 10%
Duration: 3 sec.
Receive critical damage
increase effect is removed.


The power of ID will shoot up
following the path to attack
enemies ahead.
Enemies caught in the explosion
will have Physical/Magical defense decrease.


Switching Skill (Lu)
- Ciel will switch to Lu
when this skill is used.
- Gain 4 Combination Points
after hitting the target when switching

[Dungeon]
Ground Movement (Magical):
91% Multi Hit
Explosion (Magical): 5063%
Physical/Magical Defense
Decrease: 20%
Duration: 6 sec.

[PvP]
Ground Movement (Magical):
32% Multi Hit
Explosion (Magical): 1827%
Physical/Magical Defense
Decrease: 20%
Duration: 3 sec.